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Home > Technologies > TerrainLib TerrainLib is our terrain mesh creation, editing and modeling library built on top of MeshLib. TerrainLib has been used in all our terrain modeling plug-ins for various CAD systems as well as standalone applications. Features The features of TerrainLib can be broadly classified as: Terrain Creation: TerrainLib can create a mesh from a set of unorganized points, breaklines and contours. Terrain Editing: Often terrain meshes need to be manually edited for various reasons. TerrainLib makes this very easy by offering a host of functions to edit vertices, edges, faces and entire terrain meshes. Terrain Modeling: TerrainLib also offers several terrain mesh modeling functions. These functions help in altering the general topology of the mesh thereby making it suitable for further operations. Mesh modeling functions include extrude, chamfer, offset, smooth, cut, slice, shell, face reduction, etc. Terrain Data Extraction: TerrainLib is capable of extracting key geometric information from meshes such as boundary edges, holes, surfaces, shells, etc. Terrain Tools: These are the utility functions related to terrain meshes. Licensing TerrainLib is available as a DLL with associated header (.H) and library (.LIB) files for the following compilers: Microsoft Visual C++ 6.0 Microsoft Visual C++ .NET 2002 Microsoft Visual C++ .NET 2003 Microsoft Visual C++ .NET 2005 Please contact us if you wish to license the TerrainLib library to be used in your commercial or in-house software. Products using TerrainLib TerrainCAD TerrainCAD for AutoCAD TerrainCAD for Rhino
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