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STL Import for Inventor reads polygon mesh data stored in STL files and imports it into Inventor. A polygon mesh in a STL file is comprised of a set of triangular faces. STL Import for Inventor creates trimmed planar surfaces for each triangle/quad and knits them together to create a body. If the polygon mesh is closed (i.e. it does not contain boundary edges) then STL Import for Inventor will create a closed body feature, otherwise an open surface will be created. STL Import for Inventor is very easy to use. Once installed, it automatically loads itself into Inventor and adds a new submenu called "STLImport" to the Inventor menu STL
Import for Inventor comes with detailed documentation as well as a
tutorial to get you started in
the shortest possible time.
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