|
Edge |
A line joining
two vertices |
|
Boundary
Edge |
An edge that
is part of only one face |
|
Boundary
Face |
A face connected
to a boundary edge |
|
Boundary
Vertex |
A vertex
which belongs to a boundary edge |
|
Edge
Normal |
A vector
determining the orientation of an edge |
|
Face |
A region
bounded by 3 or 4 edges |
|
Face
Normal |
A vector
determining the orientation of a face |
|
Feature
Edge |
Feature edge
depends on the value of the feature angle that is set |
|
Hole |
A closed loop of adjacent boundary edges |
|
Mesh |
A geometry
structure used to define objects with 3 or 4 sided faces |
|
Quad |
A face defined
by 4 vertices and 4 edges |
|
Triangle |
A face defined
by 3 vertices and 3 edges |
|
Vertex |
A 3d point
location in space |
|
Vertex
Normal |
A
vector determining the orientation of a face |
|
Component |
A
vertex, edge or face |