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Delete a vertex  
Move a vertex  
Rotate a vertex about a rotation axis  
Scale a vertex about an origin point  
Delete duplicate vertices  
Duplicate vertices for each face 
Delete an edge  
Move an edge  
Rotate an edge by a certain angle about its rotation axis  
Scale an edge about an origin point by a certain scale factor  
Collapse an edge to its mid point  
Swap an edge connected to two triangular faces  
Split an edge by adding a vertex  
Remove an edge connected to two triangular faces  
Weld vertices of an edge  
Unweld vertices of an edge 
Add a new face to a mesh  
Delete a face  
Move a face  
Rotate a face about its normal  
Scale faces  
Collapse a face to its centroid  
Split a face by adding a vertex  
Subdivide faces  
Break quad faces into triangle faces  
Flip a face  
Weld vertices of a face  
Unweld vertices of a face 
Divide a mesh into smaller segments  
Break down all quad faces into triangle faces  
Join adjacent coplanar triangles into quads  
Reverse a mesh  
Flip mesh faces to maintain consistency in their relation  
Delete faces having surface area equal to zero  
Bind loosely tied mesh faces  
Fill a single mesh hole  
Fill all mesh holes  
Weld vertices of a mesh  
Unweld vertices of a mesh 
Triangulate points located on a planar surface  
Triangulate points in 3D location  
Divide a polygon into triangle faces  
Divide polygons into triangle faces 
Extract a point from a mesh vertex  
Extract all vertices of a mesh  
Extract an edge from a mesh edge  
Extract all edges of a mesh  
Extract all feature edges  
Extract all boundary edges  
Extract a hole of a mesh  
Extract all holes of a mesh  
Extract a face of a mesh  
Extract all faces of a mesh  
Extract surfaces of a mesh  
Extract shells of a mesh 
Extrude 

● Vertex 
Extrude a vertex along its normal 
● Edge 
Extrude an edge along its normal 
● Face 
Extrude a face along its normal 
Chamfer 

● Vertex 
Chamfer a vertex along its normal 
● Edge 
Chamfer an edge along its normal 
● Face 
Chamfer a face along its normal 
Offset 

● Vertex 
Move a vertex along its normal 
● Edge 
Move an edge along its normal 
● Face 
Move a face along its normal 
● Mesh 
Offset a mesh 
Smooth 

● Vertex 
Smooth a vertex 
● Edge 
Smooth an edge 
● Face 
Smooth a face 
● Mesh 
Smoothens out the vertices of a mesh 
Cut selected objects along a plane  
Divide a mesh into segments along a slicing plane  
Hollow a mesh to result in two sets of faces  
Reduce the number of faces in a mesh while forming a good approximation of the original geometry 
Import Mesh  Import a mesh from an external file 
Export Mesh  Export mesh to an external file 
Tools
Export a mesh to ACIS to SAT file format  
Mesh To Solid  Replace coplanar adjacent mesh faces with singleplanar trim NURBS surface 
Display properties of active drawing 
Display the help file  
Register  Register your copy of MeshCAD 
About MeshCAD for Rhino  Display program information, version number and copyright 
Please feel free to call or email us for more information about mesh creation, editing and modeling plugin for Rhinoceros.
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