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Delete a vertex | |
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Move a vertex | |
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Rotate a vertex about a rotation axis | |
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Scale a vertex about an origin point | |
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Delete duplicate vertices | |
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Duplicate vertices for each face |
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Delete an edge | |
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Move an edge | |
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Rotate an edge by a certain angle about its rotation axis | |
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Scale an edge about an origin point by a certain scale factor | |
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Collapse an edge to its mid point | |
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Swap an edge connected to two triangular faces | |
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Split an edge by adding a vertex | |
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Remove an edge connected to two triangular faces | |
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Weld vertices of an edge | |
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Unweld vertices of an edge |
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Add a new face to a mesh | |
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Delete a face | |
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Move a face | |
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Rotate a face about its normal | |
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Scale faces | |
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Collapse a face to its centroid | |
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Split a face by adding a vertex | |
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Sub-divide faces | |
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Break quad faces into triangle faces | |
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Flip a face | |
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Weld vertices of a face | |
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Unweld vertices of a face |
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Divide a mesh into smaller segments | |
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Break down all quad faces into triangle faces | |
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Join adjacent co-planar triangles into quads | |
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Reverse a mesh | |
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Flip mesh faces to maintain consistency in their relation | |
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Delete faces having surface area equal to zero | |
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Bind loosely tied mesh faces | |
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Fill a single mesh hole | |
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Fill all mesh holes | |
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Weld vertices of a mesh | |
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Unweld vertices of a mesh |
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Triangulate points located on a planar surface | |
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Triangulate points in 3D location | |
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Divide a polygon into triangle faces | |
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Divide polygons into triangle faces |
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Extract a point from a mesh vertex | |
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Extract all vertices of a mesh | |
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Extract an edge from a mesh edge | |
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Extract all edges of a mesh | |
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Extract all feature edges | |
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Extract all boundary edges | |
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Extract a hole of a mesh | |
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Extract all holes of a mesh | |
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Extract a face of a mesh | |
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Extract all faces of a mesh | |
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Extract surfaces of a mesh | |
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Extract shells of a mesh |
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Extrude |
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● Vertex |
Extrude a vertex along its normal |
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● Edge |
Extrude an edge along its normal |
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● Face |
Extrude a face along its normal |
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Chamfer |
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● Vertex |
Chamfer a vertex along its normal |
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● Edge |
Chamfer an edge along its normal |
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● Face |
Chamfer a face along its normal |
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Offset |
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● Vertex |
Move a vertex along its normal |
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● Edge |
Move an edge along its normal |
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● Face |
Move a face along its normal |
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● Mesh |
Offset a mesh |
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Smooth |
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● Vertex |
Smooth a vertex |
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● Edge |
Smooth an edge |
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● Face |
Smooth a face |
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● Mesh |
Smoothens out the vertices of a mesh |
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Cut selected objects along a plane | |
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Divide a mesh into segments along a slicing plane | |
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Hollow a mesh to result in two sets of faces | |
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Reduce the number of faces in a mesh while forming a good approximation of the original geometry |
| Import Mesh | Import a mesh from an external file |
| Export Mesh | Export mesh to an external file |
Tools
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Export a mesh to ACIS to SAT file format | |
| Mesh To Solid | Replace co-planar adjacent mesh faces with single-planar trim NURBS surface |
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Display properties of active drawing |
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Display the help file | |
| Register | Register your copy of MeshCAD |
| About MeshCAD for Rhino | Display program information, version number and copyright |
Please feel free to call or email us for more information about mesh creation, editing and modeling plug-in for Rhinoceros.
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