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3DS Import for Solid Edge - 3D Studio 3DS file import add-in for Solid Edge
3DS Import for Solid Edge
is a 3D Studio (.3ds) file import add-in for Solid Edge®. This plug-in
gives Solid Edge the ability to import geometric data from 3DS files.
3DS
Import for Solid Edge reads polygon mesh data stored in 3DS files
and imports it into Solid Edge. A polygon mesh in a 3DS file is
comprised of a set of triangular faces. 3DS Import for Solid Edge
creates trimmed planar surfaces for each triangular
face and knits them together to create a body. If the polygon mesh is
closed (i.e. it does not contain boundary edges) then 3DS Import for
Solid Edge will create a closed body feature, otherwise an open
surface will be created.
3DS Import for Solid Edge is very easy to use. It adds new commands
to Solid Edge. Once installed, it automatically loads itself into Solid
Edge and adds a new submenu called "3DS Import for Solid Edge"
to
the Solid Edge Applications menu
containing
these newly added commands.
3DS
Import for Solid Edge comes with detailed documentation as well as a
tutorial to get you started in
the shortest possible time.
If you
need any additional information please
contact SYCODE.
The 3DS
File Format
The 3DS
file format is the native file format of 3D Studio. 3D Studio has now
been replaced by 3ds Max whose native file format has a .max file
extension. However, 3ds Max is still able to read and write .3ds files.
3ds Max is one of the most widely-used off the shelf 3D animation
programs. It has strong modeling capabilities, a flexible plug-in
architecture and a long heritage on the Microsoft Windows platform. It
is mostly used by video game developers, TV commercial studios and
architectural visualization studios. It is also used for movie effects
and movie pre-visualization.
Please feel free to call or email us for more information about 3D
Studio 3DS file import add-in for Solid Edge.
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