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3DS Import for SpaceClaim - 3D Studio 3DS file import add-in for SpaceClaim

3DS Import for SpaceClaim is a 3D Studio (.3ds) file import add-in for SpaceClaim. This add-in gives SpaceClaim the ability to import polygon mesh data from 3DS Studio 3DS files.

3DS Import for SpaceClaim
reads polygon mesh data stored in 3DS files and imports it into SpaceClaim. A polygon mesh in a 3DS file is comprised of a set of triangular faces. 3DS Import for SpaceClaim creates trimmed planar surfaces for each triangle and knits them together to create a solid. The solid is then cleaned up so that adjacent coplanar faces are merged in single trimmed planar faces. If the polygon mesh is closed (i.e. it does not contain boundary edges) then 3DS Import for SpaceClaim will create a closed solid feature, otherwise an open surface will be created.


3DS Import for SpaceClaim is very easy to use. It adds new commands to SpaceClaim. Once installed, it automatically loads itself into SpaceClaim and adds a new ribbon bar to SpaceClaim called "SYCODE" containing the newly added commands.


Click image to enlarge

3DS Import for SpaceClaim is designed to work with the following versions of SpaceClaim:

  • SpaceClaim 2010 (32 & 64 Bit)

  • SpaceClaim 2009+ (32 & 64 Bit)

  • SpaceClaim 2009 (32 & 64 Bit)

  • SpaceClaim 2008 (32 Bit only)

 

System Requirements

Hardware, software and operating system requirements for SpaceClaim plug-ins running on the Microsoft Windows platform. 

  • SpaceClaim (32 Bit and 64 Bit): 2008, 2009, 2009+ and 2010

  • Operating System (32 Bit and 64 Bit): Windows XP SP2 or later, Windows Vista and Windows 7

  • RAM: 1 GB (Recommended 2 GB)

Download & Purchase

Please download a fully functional trial of 3DS Import for SpaceClaim by clicking on the "Download Now" button below. To start using the software, you need a license key. A license key can be of two types: Trial or Permanent. A trial key is issued to you on the purchase of '7 day license' so that you may try the software before you purchase a permanent key. A permanent key is issued after you have purchased a license. We are confident that during the trial period (7 days with unlimited runs) you will find 3DS Import for SpaceClaim extremely useful. Later when you decide to buy the software please return to this page and click the "Buy with/without Subscription" button to place your order. Upon verifying the order you will recieve an e-mail with instructions on how to obtain your permanent key. We will create and send you your Key by e-mail within one business day. To avoid disruption in your workflow we urge you to place your order before the trial period ends.

  Download Now 1.33 MB
  Buy 7 Day License $4.99
t Buy With Subscription (Recommended) $299
  Buy Without Subscription $249

IMPORTANT! Purchasing a Subscription is highly recommended since it the most cost effective way of keeping your software up to date. Moreover, Subscription entitles you to get a second free perpetual license for your laptop, among many other benefits. For details please read the SYCODE License and Subscription Frequently Asked Questions (FAQ).

Our licenses are single computer licenses and are locked to each computer they are installed on. Basically, the license key is specific to the computer's Host ID (the MAC address of the computer), and will not work on another computer. The installer picks up the physical MAC address of the network card connected to the computer which is basically “Ethernet adapter Network Connect Adapter”. So unless you change your network card, the key will always work even if you reinstall your operating system. If your internal network is periodically assigning a different Host ID to your computer, then please find a solution for this with your IT department.

Note: Downloading this software indicates your acceptance to the SYCODE Software License Agreement. The price mentioned above is for a single user license. For your bulk-licensing needs please contact us.

Installation & Usage

Since 3DS Import for SpaceClaim is an add-in for SpaceClaim, it must be loaded into the SpaceClaim environment before it can be used. Please follow the simple instructions in the 3DS Import for SpaceClaim ReadMe document which is copied into the installation folder. After you have loaded the add-in file into SpaceClaim, simply click on the ribbon bar in SpaceClaim called "SYCODE" to run these new commands. Truly, software made simple!

The 'SYCODE' ribbon bar consists of the following commands:

  • Import - Import a 3DS file

  • Help - Display the 3DS Import for SpaceClaim help file

  • Register - Register your copy of 3DS Import for SpaceClaim

  • About - Display the 3DS Import for SpaceClaim About box



The 3DS Import for SpaceClaim ribbon bar

3DS Import for SpaceClaim comes with detailed documentation for each command as well as a  tutorial to get you started in the shortest possible time. There is also a PDF version of the help file which you can download by clicking the link below.

Download Product Documentation (PDF)

The 3DS File Format

The 3DS file format is the native file format of 3D Studio. 3D Studio has now been replaced by 3ds Max whose native file format has a .max file extension. However, 3ds Max is still able to read and write .3ds files. 3ds Max is one of the most widely-used off the shelf 3D animation programs. It has strong modeling capabilities, a flexible plug-in architecture and a long heritage on the Microsoft Windows platform. It is mostly used by video game developers, TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization.

Customization

If you want 3DS Import for SpaceClaim to work in a different way to suit your workflow, do let us know. We will customize the add-in to suit your specific needs.

Related Products

SpaceClaim I/O Add-ins  
All SpaceClaim add-ins can be found here.
   
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All 3DS related products can be found here.


 Please feel free to call or email us for more information 3D Studio 3DS file import add-in for SpaceClaim.