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NURBS, which is an acronym for Non-Uniform Rational B-Spline, is a computer method for constructing smooth, freeform curves and surfaces. Most of today's 3D modeling programs rely on NURBS for constructing surface models, and sometimes even for solid models. Here are the reasons for its widespread use.
  • NURBS can construct a wide range of geometric shapes, ranging from simple straight lines to complex, but perfectly smooth, sculpted surfaces.
  • NURBS efficiently creates complex shapes, with a minimum amount of data and relatively few calculations.
  • NURBS has a precise and almost universally recognized definition, which makes it easy to transfer geometry between CAD programs.
  • Objects based on NURBS can be edited at a basic level

NURBS was developed to construct digital versions of the drafting splines once used to draw cross-sections of ship hulls and airplane fuselages. These splines were flexible strips of plastic, metal, or wood that could be bent to form smooth curves; weights were attached to them to maintain their shape. Curves made by splines are unique in that the curvature (and, hence, curve radius) continually changes along their length. Curves made up of arcs, on the other hand, have discrete points at which the curve radius changes-even if the arcs are tangent to one another and the curve has a smooth appearance.

NURBS objects not only emulate drafting splines but also create 3D splines that twist and turn through space, as well as surfaces having spline-like properties. Control points, which are analogous to the weights used with drafting splines, establish the shape of a NURBS curve. Except for the endpoints of a curve (or endpoint, if it is a closed curve), these control points are away from the curve. They act as magnets, pulling the curve toward themselves, and when you move a control point the curve changes its shape to accommodate the new control point location. Normally control points are not visible, but most programs allow you to temporarily display them so that you can move them or modify them.

NURBS is the best 3-D modeling technology for designers. They can capture and refine ideas and accurately communicate them through every step to manufacturing. With NURBS, designers can model any shape from a simple 2-D arc to the most complex 3-D organic free-form surface, or solid. Because of their accuracy, NURBS can be used in any process from drafting, illustration, and animation to analysis and manufacturing. Since NURBS is proven technology, it is used by most design, drafting, CAM, engineering, prototyping, analysis, rendering, animation, and illustration software.



 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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